Solution 1: Asset Import and ConfigurationĬourse 2: Lighting, Reflection, and Post-Processing EffectsĬhallenge 2: Creating Lights and Configuring Lighting Settings You should have experience in the full product development lifecycle, and understand multi-platform development, including for XR (AR and VR) platforms.Ĭhallenge 1: Asset Import and Configuration.You should also have a basic understanding of 2D asset management, animation, and working with scripts.You should be proficient at importing assets into Unity from Digital Content Creation (DCC) tools, prototyping scenes, working with lighting, and adding particles and effects.You should have 1-2 years of experience implementing 3D art in Unity.Primary: This is an intermediate course, intended for people who are ready for their first paying roles as Unity 3D artists, or enthusiasts who would like to verify their skills against a professional standard. Recognize processes for creating 2D animations from Sprite Sheets.Use Level of Detail (LOD) groups and objects to optimize the scene.Use basic state machines and blend trees to create and manage multiple animations.
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